Set Text
Sets the text content of a UI element by sending keystrokes.
Common Properties
- Name - The custom name of the node.
- Color - The custom color of the node.
- Delay Before (sec) - Waits in seconds before executing the node.
- Delay After (sec) - Waits in seconds after executing node.
- Continue On Error - Automation will continue regardless of any error. The default value is false.
info
If the ContinueOnError property is true, no error is caught when the project is executed, even if a Catch node is used.
Inputs
- Handle - The handle of the window containing the element.
- Window Selector - The selector for identifying the target window.
- Element Selector - The selector for identifying the target element.
- Text - The text to set in the element.
How It Works
The Set Text node sets the text content of a UI element by sending keystrokes. When executed, the node:
- Uses the Window Selector and Element Selector to locate the target element
- Sends the specified text as keystrokes to the element with no delay between characters
Requirements
- Both Window Selector and Element Selector are required to identify the target element
- The target element must be able to receive text input (e.g., text boxes, input fields)
Error Handling
The node will return specific errors in the following cases:
- Empty or invalid Window Selector or Element Selector
- Element not found
- Element cannot receive text input
Usage Notes
- This node sends text as literal keystrokes to the element
- The element must have focus to receive the text input
- Consider using Set Focus node before this node if focus is not already set
- This approach works with most text input elements including text boxes, password fields, and rich text editors
- The text is sent character by character with no interval delay
- This node replaces the current content of the element with the new text
- For appending text rather than replacing, consider using Send Key node instead