Error
Displays an error message widget in chat interfaces.
Common Properties
- Name - The custom name of the node.
- Color - The custom color of the node.
- Delay Before (sec) - Waits in seconds before executing the node.
- Delay After (sec) - Waits in seconds after executing node.
- Continue On Error - Automation will continue regardless of any error. The default value is false.
info
If the ContinueOnError property is true, no error is caught when the project is executed, even if a Catch node is used.
Inputs
- Session Id - Unique identifier for the UI client connection.
- Error Label - Label for the error message.
- Error Message - Content of the error message.
Options
- None
Output
- None (this is a display-only widget)
How It Works
The Error node creates a widget that displays an error message to the user. When executed, the node:
- Validates the provided Session ID, Error Label, and Error Message
- Retrieves the session information for the provided ID
- Creates an error widget with the specified label and message content
- Sends the widget to the client with the specified session ID
Requirements
- A valid session ID for an active client connection
- Valid error label and message content
- Properly configured client interface that can display error widgets
Error Handling
The node will return specific errors in the following cases:
- Empty or invalid Session ID
- Session not found for the provided ID
- Error Label is required but not provided
- Error Message is required but not provided
- Failed to send widget to client
Usage Notes
- The Session ID must match an active client connection
- The error widget is a visual element only and does not collect user input
- Error messages can be used to inform users about issues or problems in the flow
- The error widget has a distinct visual style to make it easily recognizable