Header
Displays a header text widget in chat interfaces.
Common Properties
- Name - The custom name of the node.
- Color - The custom color of the node.
- Delay Before (sec) - Waits in seconds before executing the node.
- Delay After (sec) - Waits in seconds after executing node.
- Continue On Error - Automation will continue regardless of any error. The default value is false.
info
If the ContinueOnError property is true, no error is caught when the project is executed, even if a Catch node is used.
Inputs
- Session Id - Unique identifier for the UI client connection.
- Text - Content of the header.
- Level - Header level (1-6).
Options
- None
Output
- None (this is a display-only widget)
How It Works
The Header node creates a header text widget with specified level and content. When executed, the node:
- Validates the provided Session ID, Text, and Level
- Retrieves the session information for the provided ID
- Creates a header widget with the specified level and text content
- Sends the widget to the client with the specified session ID
Requirements
- A valid session ID for an active client connection
- Valid header text content
- Header level between 1 and 6
- Properly configured client interface that can display header widgets
Error Handling
The node will return specific errors in the following cases:
- Empty or invalid Session ID
- Session not found for the provided ID
- Text is required but not provided or empty
- Level is required but not provided
- Failed to send widget to client
Usage Notes
- The Session ID must match an active client connection
- The header widget is a visual element only and does not collect user input
- Header levels follow standard HTML heading conventions (1 = largest, 6 = smallest)
- Headers can be used to organize and structure content in chat interfaces